10:38Confusedby design
Gamepad controls in Lobby left player testing buttons without clear feedback
"Um, now I'm trying to understand how does Gamepad works."
Low
Game state and the checker's note
- Game
- Lobby idle at 141 fps with repeated interact and inventory inputs
- Checker
- Player verbatim says they do not understand gamepad while character remains stationary in Lobby spamming interact, jump and inventory inputs with no progress.